Post by account_disabled on Mar 5, 2024 10:38:06 GMT
The toy and games industry in Spain is experiencing one of its best times, driven especially by the board game category. This activity, mainly recreational, increases leisure time with family and friends. We give you the keys to design brands in the toy sector that remain generation after generation through 'Monkey Pots Games', a fictional game publisher, and two fun board games: Branding of the toy sector Isologo of games and toys brand 'Monkey Pots Games'. The toy sector in Spain Spain is one of the world powers in the toy sector. More than 40% of the production is marketed in the national territory and giants such as the United States and Europe value the quality of toys and games 'made in Spain'. Specifically, the board game category has growing weight in Spain, but also worldwide. Not only in terms of demand, which implies a growing presence in points of sale, advertising campaigns, and a substantial increase in the turnover of the toy sector.
But there is also a greater supply of games with a Spanish seal derived from a proliferation of publishers and micro-publishers (companies that are dedicated to designing games and, in some cases, distributing them), new creators Paraguay Mobile Number List and game modalities and, of course, greater quality. About board games The success of board games is a consequence of contemporary family organization. Currently, families predominate in which both parents work outside the home. The time that fathers or mothers spend with their children is quite limited on a day-to-day basis. Activities such as board games or watching a movie encourage family time, generating quality memories for the little ones in the house. The same thing happens with leisure with friends. Those of us over 30 remember many moments in the park. For several generations now, boys and girls have limited their shared games with friends to school recess, connecting through a screen, and in the best of cases, in a friend's house or neighborhood.
Board games are very present in the rare moments of shared fun. Brands for the toy sector: conquer the public from a young age Box for a deck of cards with iconography of information related to the game. Another reason for the popularity of board games is moments of crisis. It is quality and economical leisure. Specifically in Spain, the type of board games has not stopped increasing since 2011, with a special rebound as a result of the pandemic, according to data from Verkami, a creative crowdfunding platform. Likewise, child consumers represent an important market niche. They are now more independent in making decisions, due to the constant reception of advertising impulses through multiple channels. They also recommend the best (and worst) toys to their friends. Cobranding actions are also very relevant for brands in the toy sector. One of the great successes of this industry lies in knowing how to adapt to children's fashions through collaborations with cartoon or movie characters. Any iconic game has multiple versions related to movie sagas or animated characters.
But there is also a greater supply of games with a Spanish seal derived from a proliferation of publishers and micro-publishers (companies that are dedicated to designing games and, in some cases, distributing them), new creators Paraguay Mobile Number List and game modalities and, of course, greater quality. About board games The success of board games is a consequence of contemporary family organization. Currently, families predominate in which both parents work outside the home. The time that fathers or mothers spend with their children is quite limited on a day-to-day basis. Activities such as board games or watching a movie encourage family time, generating quality memories for the little ones in the house. The same thing happens with leisure with friends. Those of us over 30 remember many moments in the park. For several generations now, boys and girls have limited their shared games with friends to school recess, connecting through a screen, and in the best of cases, in a friend's house or neighborhood.
Board games are very present in the rare moments of shared fun. Brands for the toy sector: conquer the public from a young age Box for a deck of cards with iconography of information related to the game. Another reason for the popularity of board games is moments of crisis. It is quality and economical leisure. Specifically in Spain, the type of board games has not stopped increasing since 2011, with a special rebound as a result of the pandemic, according to data from Verkami, a creative crowdfunding platform. Likewise, child consumers represent an important market niche. They are now more independent in making decisions, due to the constant reception of advertising impulses through multiple channels. They also recommend the best (and worst) toys to their friends. Cobranding actions are also very relevant for brands in the toy sector. One of the great successes of this industry lies in knowing how to adapt to children's fashions through collaborations with cartoon or movie characters. Any iconic game has multiple versions related to movie sagas or animated characters.